test rules for piracy?

Duckforceone

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Feb 25, 2016
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Duckforceone
So how is test planning to handle piracy by members?

will the main test force chose to outlaw it.

and spin off a separate piracy division that is known on sight? (and leaves test members alone)


because if some of test is open to do piracy while being in the main org, it will make it much harder to do stuff for the rest of the testies as they will be trusted less as now everyone in test could be a pirate.
 

NaffNaffBobFace

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NaffNaffBobFace
So how is test planning to handle piracy by members?

will the main test force chose to outlaw it.

and spin off a separate piracy division that is known on sight? (and leaves test members alone)


because if some of test is open to do piracy while being in the main org, it will make it much harder to do stuff for the rest of the testies as they will be trusted less as now everyone in test could be a pirate.
Currently TEST has sub-divisions in waiting, the current most active the Rock Raiders mining division which used to be fairly active with a monthly score board of whom bought in the largest and most valuable hauls:


There are some others which are officially official but have been parked up while we wait for the main game to come in to being - I can't remember if there was a scrap division but as the mechanic is now in the game it seems there is definitely space to get that up and running in some shape or form:


As for the rules of engagement in Piracy, is there any actual Piracy enabled engagement in game at present? How can we tell a ship is actually crewed by TEST members in game other than asking and taking their word for it? And when we can scan and find out in game, how can we know for sure they're not just an affiliate or even full member to try to avoid the MIGHT of TEST?

Piracy will be a subdivision but as they'd be working under and for the flag of TEST I'd suppose they'd be more classed as Privateers - sanctioned pirates which I'm guessing would be the modus operandi they'd officially fly on under TEST, bringing some of the spoils back for the Org... (more on the definition of Privateer below)

We are pirates on Tuesdays.
Ah...? Uh...? Um...? Or that. I guess I'll see you next Tuesday with my pirate hat on... What day is it?
 

Richard Bong

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Jul 29, 2017
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McHale
So how is test planning to handle piracy by members?

will the main test force chose to outlaw it.

and spin off a separate piracy division that is known on sight? (and leaves test members alone)


because if some of test is open to do piracy while being in the main org, it will make it much harder to do stuff for the rest of the testies as they will be trusted less as now everyone in test could be a pirate.
Just be prepared to hear, "Reclamation Agents, DuckforceOne, you've been locked and served."

 

Han Burgundy

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Jan 15, 2016
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Rule 1: Always "Yo" before you "Ho"
Rule 2: All hook hands are to be removed before entering the poopdeck. This is for worker safety.
Rule 3: Always speak via comms using a terrible yet unique accent
Rule 5: Details matter
Rule 6: All ships flying the TEST flag must be stocked with no fewer than 3 bottles of whiskey (In case Montoya needs a ride)
Rule 7: All ships carrying our glorious leader will change their callsign to TESTforceONE for the duration of his magnificent presence
Rule 8:
There are no rules...
 

Mudhawk

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I think its a bit silly for CIG to think that an entire org would lock itself into one specific role and expect everybody to play that way.

We are pirates on Tuesdays.
So the leader has spoken.
So it will be done.

We are likely to TEST pretty much everything. So at some point there has to be some form of piracy. It's for science and the betterment of society.
Doesn't mean we have to be mean about it.
Imagine the faces of our honored customers once they get boarded and we only take the Buster Chocolate bars and the booze.
 
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