Thanks so much. This is the kind of detail I love to see. So they moved Oberon over by Vega. Looks like they want to make that the center for UEE/Vanduul conflicts. Perhaps even more importantly, Leir has 6 wormholes. Still looks like the ideal out-of-the-way place to have a Privateering group. Note that there is one small tunnel to Vanguard (Vanduul space) for easy access raiding, and that Vanguard has a large wormhole to Elysium so can accommodate a Reclaimer. You can wait the Reclaimer in Elysium space and bring it in after you have a downed target.
First order of business for anyone flying out of Leir ought to be to recon Vanguard and map it for wormholes. I'd be interested to do that for the half dozen Vanduul worlds in that vicinity or linked to it, and I would guess the UEE would pay handsomely for that intel.
Also noting there is money to be made selling fuel out of Banshee, Idris, Cathcart and Nyx. And note they moved Trise up North. The last Map the Banu had one discontiguous world up North but Trise, its religious center; was down South. They also moved Yulin off by itself, so the Banu have made it a point to not be concerned with having contiguous holdings.
For raiders, it is interesting to select trade routes and then toggle between which size wormholes are displayed. This will tell you where to find which traffic. If you're a small privateering group and don't want to hit anything larger than a Hull C, and don't want to attack in UEE space, you now know that Null is on the "Terra-Centari Loop" and has only two medium wormholes, so you know where to be to find a target. Likewise you can also see that there is only one wormhole linking the independent world Branaugh and there is a trade route there, so anyone who comes into that system to trade will be medium size or less and appear in one location. Small raiders can hit that pretty easily and wise traders will have an armed escort.