Most you had an opportunity to play last night, or those of you that work are playing today.
Give me you initial thoughts on the gameplay.
Keep in mind that the important part, the narrative and story line are not in. All we have are essentially the combat mechanics and a little mission to get some Shaper tech called the manifold. The little bit of story telling was fun, I expect a lot more of it in true Bioware fashion.
I would like to hear your thoughts on :
- Combat
- Flight mechanics
- Controls
- Environment design
- Sound design
- frame rates
- coop play
- Immersion/engagement
- Replayability
- Loot system
- Progression system
- Customization
- How much you hate EA because EA bad man!
- If you do not own the game, will you be buying it on launch?
Here is my take:
The game is beautiful, they did a great job on the environment, it is lush, colorful and gives you sense of awe when you first arrive.
It has taken me a full day to get used to the movement and flight. Im not sure if mouse acceleration or squishy is the term, but its not as sharp and accurate as Warframe feels.
If this was just pure combat with no story line to it, I do not see myself playing more than 50-100hrs max. But if there is a good compelling story line to keep me engaged, I can see myself doing more hours in it.
Progression in the game is what I expected, I am hunting the overpowered sniper rifles and shotguns for my build. That hooked me already.
I also can't want to customize my Ranger for longer flight times and some hovering bonuses so I can snipe from the air.
On that same note, I hate bullet sponge enemies, so I am hoping that near the end game you are powerful enough to not have to spend 5min shooting a minor boss.
Overall I am seeing some people already hooked and excited to spend 1000hrs in there. For me, as I said above, its more about the story telling and narrative that will dictate how engaged I will be.
Give me you initial thoughts on the gameplay.
Keep in mind that the important part, the narrative and story line are not in. All we have are essentially the combat mechanics and a little mission to get some Shaper tech called the manifold. The little bit of story telling was fun, I expect a lot more of it in true Bioware fashion.
I would like to hear your thoughts on :
- Combat
- Flight mechanics
- Controls
- Environment design
- Sound design
- frame rates
- coop play
- Immersion/engagement
- Replayability
- Loot system
- Progression system
- Customization
- How much you hate EA because EA bad man!
- If you do not own the game, will you be buying it on launch?
Here is my take:
The game is beautiful, they did a great job on the environment, it is lush, colorful and gives you sense of awe when you first arrive.
It has taken me a full day to get used to the movement and flight. Im not sure if mouse acceleration or squishy is the term, but its not as sharp and accurate as Warframe feels.
If this was just pure combat with no story line to it, I do not see myself playing more than 50-100hrs max. But if there is a good compelling story line to keep me engaged, I can see myself doing more hours in it.
Progression in the game is what I expected, I am hunting the overpowered sniper rifles and shotguns for my build. That hooked me already.
I also can't want to customize my Ranger for longer flight times and some hovering bonuses so I can snipe from the air.
On that same note, I hate bullet sponge enemies, so I am hoping that near the end game you are powerful enough to not have to spend 5min shooting a minor boss.
Overall I am seeing some people already hooked and excited to spend 1000hrs in there. For me, as I said above, its more about the story telling and narrative that will dictate how engaged I will be.
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