Nautilus brochure and related data

Grimm_Reaper

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Compared to an alpha strike ship like a hammerhead and Polaris this seems to me overpriced for its perceived functionality or lack there of. The only thing I'm confused about is the forward facing S7 twin guns and the fact that all its turrets are manned. I would think that this ship would stealthily lay mines somewhere and leave. Should it encounter hostiles, I highly doubt the enemy will line up in front to get hit by the S7's. The Polaris in comparison has front facing twin S5 and its powered by a capital powerplant.

Suddenly the Hercules seems a far better buy.
 

Michael

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Compared to an alpha strike ship like a hammerhead and Polaris this seems to me overpriced for its perceived functionality or lack there of. The only thing I'm confused about is the forward facing S7 twin guns and the fact that all its turrets are manned. I would think that this ship would stealthily lay mines somewhere and leave. Should it encounter hostiles, I highly doubt the enemy will line up in front to get hit by the S7's. The Polaris in comparison has front facing twin S5 and its powered by a capital powerplant.

Suddenly the Hercules seems a far better buy.
I think the idea behind it is to set up a trap and then shoot the big guns on what the small guns can't take.

This might be nice with some kind of QD interdictor or to setup other traps (jump points?).

so with all my paint skill and my lack of interest in doing something sustainable out of pure speculation, i made this.

Unbenannt.png

(you can make pew pew noises and "OMG we are fucked" screams at the appropriate time)
 
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Nightlane

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Compared to an alpha strike ship like a hammerhead and Polaris this seems to me overpriced for its perceived functionality or lack there of. The only thing I'm confused about is the forward facing S7 twin guns and the fact that all its turrets are manned. I would think that this ship would stealthily lay mines somewhere and leave. Should it encounter hostiles, I highly doubt the enemy will line up in front to get hit by the S7's. The Polaris in comparison has front facing twin S5 and its powered by a capital powerplant.

Suddenly the Hercules seems a far better buy.
Considering Nautilus have 5/6 the DPS of an Hammerhead and 80% of that damage is from a STS turret, I think saying HH have more alpha strike than Nautilus is underestimating the Nautilus too much.

The enemies who are slow will be attacked with the S7, the rest with the two quad S3 turrets plus the missile turret + 4 sentry guns or mines you can lay at the same time around you.

Additionally, S7 weapons have much more range than smaller sized weapons as the Hammerhead ones.
 
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Printimus

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That's interesting, can you share any specific hype?

I'm traveling, and all I can see has me going "Meh...a minesweeper/layer?"

(It doesn't help that one of my best friends was on a minesweeper, ha ha...)
Well, we had a live Q&A after they finished showing off the ship, there was a 3D rendering crash to desktop (typical CIG haha) but most of the other hype points have been stated here i think. If you have any specific questions about the ship, feel free to bug me here or in discord!
 

Michael

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Well, we had a live Q&A after they finished showing off the ship, there was a 3D rendering crash to desktop (typical CIG haha) but most of the other hype points have been stated here i think. If you have any specific questions about the ship, feel free to bug me here or in discord!
No I demand a full and detailed report!
 

BUTUZ

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Looks fun but way too expensive for me. I'll just have to use my Terrapin and Carrack to offer mine detection and mapping services for you guys instead. :)
 

Nightlane

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Well, we had a live Q&A after they finished showing off the ship, there was a 3D rendering crash to desktop (typical CIG haha) but most of the other hype points have been stated here i think. If you have any specific questions about the ship, feel free to bug me here or in discord!
Bug you!

BTW please, did you know something about possible release? Or if it is an SQ42 asset?
 

Printimus

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Bug you!

BTW please, did you know something about possible release? Or if it is an SQ42 asset?
Release is "SOON", there was absolutely no mention of SQ42. Concepting the ship took place from February until June. It is about 90% complete as they are currently working on lighting passes inside the ship, which means its almost completely done according to the vehicle pipeline and its director.
 

BUTUZ

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Not wishing to melt? Maybe we could purchase a cheap CCU from Hammerhead today if we are lucky so you climb your way up with time (and $)
I like my hammerhead! Not CCUing that!!
 

Bambooza

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I think the idea behind it is to set up a trap and then shoot the big guns on what the small guns can't take.

This might be nice with some kind of QD interdictor or to setup other traps (jump points?).

so with all my paint skill and my lack of interest in doing something sustainable out of pure speculation, i made this.

View attachment 13540
(you can make pew pew noises and "OMG we are fucked" screams at the appropriate time)

This is a great picture of a nice trap the only issue is the only ones flying towards the Nautilus would be the escort craft the target craft with the booze would be flying away and out of the bubble. The other issue with mines is you run the risk of blowing up the ship you are attempting to liberate of their beer and thus spilling it all over the place if you put the mines on the other side of the bubble in the direction you think they will flee. And given the cooldown on the mine laying, you really can't just drop lots of mines quickly so you have to prepare the stating zone prior to the conflict which makes it very difficult to get right. Which is compounded so on an interdiction type attack as you really don't know who's going to fall into your web.
 

Carlos Spicyweiner

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I can see a use for these, either military or industrial. For instance, say I find a couple of juicy planets I want to strip mine with my Orion. I could hire a few of these things to plant a precise, orderly minefield around the operation, and those mine sweepers could disappear until I finished my work, then they come back in, reclaim their mines, get paid and it's party time. Same goes for military ops. I have the feeling a nautilus would just just sit in a hangar, waiting for someone to ask her to the prom. It's just a little too specialized for me to buy. I'd crew on one though!
 

Talonsbane

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I might be alone in this, but I'm hoping that eventually, CIG will also create some sort of a stealthy mine that will be difficult even for a Terrapin or a Carrack to detect before they are detected by it, that's sole purpose would be to alert those that deployed it of movement in its area & if possible what it is that is moving or being detected. Basically an early warning system to extend the range for a base or fleet beyond the individual ship's / base's range without them.

Well, we had a live Q&A after they finished showing off the ship, there was a 3D rendering crash to desktop (typical CIG haha) but most of the other hype points have been stated here i think. If you have any specific questions about the ship, feel free to bug me here or in discord!
My question about the presentation is simple, what part of it did you enjoy most?
 

atpbx

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Its a nice looking ship, just a pointless concept.

The mines wont be troubling large ships unless they ignore shields, which would be game breaking, and it doesn't carry enough mines on its own to cover enough of an area to deter small ships unless you drop them right on the thing you want to defend.

Its the first of the large combat ships that I can safely say its a hard pass on for me.
 

atpbx

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I think the idea behind it is to set up a trap and then shoot the big guns on what the small guns can't take.

This might be nice with some kind of QD interdictor or to setup other traps (jump points?).

so with all my paint skill and my lack of interest in doing something sustainable out of pure speculation, i made this.

View attachment 13540
(you can make pew pew noises and "OMG we are fucked" screams at the appropriate time)

Does this situation assume that the target ship cannot fly either up or down and has no shields?
 

atpbx

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Considering Nautilus have 5/6 the DPS of an Hammerhead and 80% of that damage is from a STS turret, I think saying HH have more alpha strike than Nautilus is underestimating the Nautilus too much.

The enemies who are slow will be attacked with the S7, the rest with the two quad S3 turrets plus the missile turret + 4 sentry guns or mines you can lay at the same time around you.

Additionally, S7 weapons have much more range than smaller sized weapons as the Hammerhead ones.
It doesnt have 5/6 of the dps of a Hammerhead, go do your sums agan.
 

Printimus

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I might be alone in this, but I'm hoping that eventually, CIG will also create some sort of a stealthy mine that will be difficult even for a Terrapin or a Carrack to detect before they are detected by it, that's sole purpose would be to alert those that deployed it of movement in its area & if possible what it is that is moving or being detected. Basically an early warning system to extend the range for a base or fleet beyond the individual ship's / base's range without them.



My question about the presentation is simple, what part of it did you enjoy most?
Of the presentation, probably when they showed the technical interiors of the 3 levels which gave the ship proper scale. That and the 2 types of mines + drone.
 

atpbx

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Ive also just said on Reddit- if these are using radar to lock on, then surely your EWS will pick up the radar lock, and if you are flying say, an Idris M or K your 4 automated defence turrets will destroy these before you even know whats going on?
 
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