if the devs inject large amounts of Credits as bountiesGet that bounty so huge there is no safe harbour from the unrelenting storm of players chasing them down. Even fellow pirates and their stations begin to eye their former comrades with a glint in their eye. Done right, with enough incentive, all you need is an ever-escalating bounty system. Problem is making it so you can't abuse it to get rich, that's the real issue.
you have a large amount of Credits chasing a limited supply of goods
A.K.A. Inflation, making it harder for noobs to get started in the game
more than one MMO has died due to inflation of in-game currency
managing the in-game economy is hard
you need to balance 'sinks' which remove credits with the 'fountains' that add credits
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