Han Burgundy
Space Marshal
Please, CIG. I've resorted to playing the broken mess that is Elite Dangerous, JUST to tide me over. I......I need my space legs. Please let me use those space legs to walk around my starfarer......in space.
I tried to go back to Elite to get me by.. I just can't do it.. That game bores the hell out of me now. I've taken to playing BF4 and Rocket League. Those games don't even involve space!Please, CIG. I've resorted to playing the broken mess that is Elite Dangerous, JUST to tide me over. I......I need my space legs. Please let me use those space legs to walk around my starfarer......in space.
The best time of your life is coming up. I think you said you already have a five year old, so you know what I'm talking about.I kinda doubt it, but a boy can dream. My baby is due on the 14th, so they say she could come any day now, I'm really hoping to get a chance to try out 2.4 before I'm too sleep deprived to think.
Ah yes, the sound of crying all around, the smell of poopy diapers in the air. Living the dream ;)The best time of your life is coming up. I think you said you already have a five year old, so you know what I'm talking about.
My little fella just started walking. I'm having a blast. Best job I ever had. ;)Ah yes, the sound of crying all around, the smell of poopy diapers in the air. Living the dream ;)
I wish I could get farther than the menu. :(Latest Fixes:
PATCH SPECIFIC ANNOUNCEMENTS GO HERE
Tutorial has been disabled.
Contents:
-Updates and Fixes
-Star Systems
-Ships
-User Interface
-Technical
-Updates and Fixes
Star Systems:
-Disabled the Tutorial.
-Fixed an issue where the “inspecting weapon” animation was very awkward for shopping try-on.
-Fixed an issue at CryAstro Station where missiles were not restocking if the player left their ship cockpit during the restock process.
-Fixed an issue where particles were not displaying correctly in Covalex Station.
-Fixed an issue in Port Olisar where a player would become stuck after interacting with the Ship Spawn Terminal, -and be unable to move until they spawned a ship.
-Fixed an issue in Selfland where parts of the wall and floor would disappear when viewed at certain distances and angles.
Ships:
General Ships:
-Made a change so that if a player has multiple of the same ship, they will be numbered sequentially.
-Fixed an issue where firing a FPS weapon in the Starfarer was not damaging another player or the Starfarer.
-Temporarily removed the pulsating orange emergency lighting fro the Starfarer.
-Fixed an issue on the Hornet series where you were unable to switch out the cargo pod via Port Modification.
Mustang fixes:
-Updated the Mustangs Series to have the proper Port Modification Ports.
-Fixed an issue where the Mustang Series did not have the proper visual effects or audio when destroyed.
-Fixed an issue with the Mustang Omega where it could not land properly for repair if its wings were damaged prior to landing.
-Fixed an issue with the Mustang Gamma that was preventing players from exiting the ship if ship was damaged and on a landing platform.
-Fixed an issue with the Mustang Beta where it had no rear lighting.
-Fixed an issue with the Mustang Alpha where the exterior lights were not working.
User Interface:
-Fixed an issue where UI was not correctly notifying player of Comm Array status, aUEC rewards and mission updates.
Technical:
-Fixed a client crash.
-Fixed multiple Server crashes.
Smart ass! Hahaha.At this rate SC will truly be a "AAA" title.
Even if that is just the version.
Me too. Me too.I JUST WANT TO PLAY IT!!!!
Yeah, but can I play the game yet? As in, will it freaking load? Haha. *cries into his beer*2.4T Patch is on PTU and available to everyone!
Alpha Patch 2.4.0t has been released to the PTU, and is now available for players to test! As of 2.4.0t, access to the PTU is no longer restricted.
Your launcher should show “2.4.0-362929” as the client version. It is strongly recommended that players delete their USER folder for the Test client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Test.
The full 2.4.0 Patch Notes are located here. Please take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.
Contents:
Star Systems:
- Star Systems
- Ships
- First Person
- User Interface
- Technical
Ships:
- Fixed an issue where weapons and missiles were not being restocked on ships properly at CryAstro Station.
- Fixed an issue where spawned ships in Port Olisar would first appear floating 50 meters above their designated landing pad.
- Fixed an issue where textures were disappearing from certain angles in Selfland Hangar and ArcCorp.
First Person:
- Fixed some reflection and flickering issues with the Starfarer cockpit glass.
User Interface:
- Fixed an issue with the inspecting weapons animation looking awkward in Live Fire and Cubby Blast.
- Fixed an issue where inspecting rifle weapons would cause the rifle to clip into the players helmet.
Technical:
- Fixed an issue where the UI notification alerting users which landing pad to find their ship was missing.
- Fixed a server crash.
- Fixed a client crash during Vanduul Swarm.
- Fixed an error code 7 disconnection.
You downloading it? Welcome to my patch PAIN! :eek:Yeah, but can I play the game yet? As in, will it freaking load? Haha. *cries into his beer*
If the download doesn't work, try to delete the complete PTU directory named "Test" (what a name :D). The download then should work. Don't forget to copy your PU account to PTU again - and make sure to copy your keyboard-/hotas layout.Yeah, but can I play the game yet? As in, will it freaking load? Haha. *cries into his beer*
Yes, Yes, Yes and YES! These were the most annoying bugs, and the last one - code 7 error - is definitely one major issue which now has been solved. Suggestion: PU 2.4 release this evening??Fixed an issue where weapons and missiles were not being restocked on ships properly at CryAstro Station.
Fixed an issue where spawned ships in Port Olisar would first appear floating 50 meters above their designated landing pad.
Fixed some reflection and flickering issues with the Starfarer cockpit glass.Fixed an error code 7 disconnection.