Ha. The entire moon! Awesome. Welcome Mr. Tank.Yarr! I be wantin to be a Privateer! Count me in yer crew and I'll help you steal a moon.
Ha. The entire moon! Awesome. Welcome Mr. Tank.Yarr! I be wantin to be a Privateer! Count me in yer crew and I'll help you steal a moon.
Why not? It's just cheese anyways. Like 50 trillion SCU of really aged cheddar.Ha. The entire moon! Awesome. Welcome Mr. Tank.
Delicious!Why not? It's just cheese anyways. Like 50 trillion SCU of really aged cheddar.
I've been destroying Hornets and Sabres with ease, i do use the keyboard and mouse setup for now. Vanguards are solid as they should be being a larger fighter ship.I am still waiting to hear about the exploits of anyone flying a Vanguard with the big gun on gimbal. As others have said, that probably needs a mouse and keyboard setup, but if you can strafe in a new direction every couple seconds (or whatever the time to strike you is for your opponents weapons) and keep your target under that big gun, I think the Vanguards will all be able to hold their own against even much more nimble fighters like the Hornets and Sabres. And when the Omni XII enters game, a pair of them on the chin of the Vanguard is perfect for self-defense.
Only if CIG stops destroying the turning speed on the Vanguard :(That is interesting, but all 4 of the Vanguard variants should be able to be equipped with 2 S4 BEHR ballistic cannons and 6 Behring MVSA laser cannons, for a single pip total of 4195 DPS. Vanguard drivers laugh at the wee little Buckies and likes them for breakfast cereal.
Oh no. How bad is it now?Only if CIG stops destroying the turning speed on the Vanguard :(
So are you flying the chin gun on the swivel?I've been destroying Hornets and Sabres with ease, i do use the keyboard and mouse setup for now. Vanguards are solid as they should be being a larger fighter ship.
The thing to do to get an objective sense of how fast it turns, is to find a pair of markers and place the ship so that you will know when you have turned precisely a certain number of degrees.Oh no. How bad is it now?
2.6.0: free beer goodOh no. How bad is it now?
I'll have to test this. Thanks @Shadow Reaper.So are you flying the chin gun on the swivel?
The thing to do to get an objective sense of how fast it turns, is to find a pair of markers and place the ship so that you will know when you have turned precisely a certain number of degrees.
So for example, if you can place the ship where one recognizable object is dead ahead, and another is exactly on the beam or at 90* from forward, you can then rotate the ship on all three axes (which should give different rates), one at a time, and get the rotation rate on that axis. Divide 90* by the number of seconds it takes to make a powered rotation and you have rotation rate in degrees/second. It would be hugely instructive to be able to compare rotation rates for the Hornet, with the Vanguard. Without this kind of investigation, it would be very difficult to say one is not influenced by the larger size of the ship, what you see out the windscreen, etc.
With the Vanguard, it might be easier to make such a test with a second pilot aboard in the turret.
Fuuuuuck. That's bad. Real bad.2.6.0: free beer good
2.6.1: no happy hour menu
2.6.2: no happy hour, high prices
2.6.3: out of your favorite beer
(Which is all of them)