Help me out here, I'm trying to figure out which of the ships I want that would "fit its role" better.
100i (touring) : I'm guessing any ship that got a clean look and luxury feeling to it can fir the role of flying around in style. This one sure got the looks (but then again, all the 100 series looks the same lol) so I'm guessing it fits the touring role pretty well? but will there be a way to make money from that? as a starter ship getting a good start (and also a good fallback) for making money easily would be a nice plus.
125a (light fighter) : can't say about how it handles, the only parameters I can compare with other starter/light fighter ships are size and speed, and while smaller than a mustang it's a bit slower (not sure if those 10m/s would make a difference since you almost never go top speed in a fight). As for firepower, I'm not sure how to describe my disappointment with this? the only extra between other types is the 2 size 1 missiles, the guns are the same (2 size 1 guns) as the other models, so... will 2 missiles really be the thing that makes this model better for running combat missions? (judging from the rearming price for missiles... lol).
135c (light freight) : well... the same SCU capacity as the other starter/light freight ships, much slower than the mustang, and slightly faster than the aurora, and same light guns as the mustang, and way under-gunned than the aurora... It can do the role of a light freight just fine, but it feels like it's not better in any way than the other two, more or less an under average cargo ship... but it gets bonus points for style :kissing_heart:
so... what do you guys think? which one is more fitting? (I personally am willing to try every role when starting out, I'll buy the bigger/more specialized ships later on when I see what style I like better).
100i (touring) : I'm guessing any ship that got a clean look and luxury feeling to it can fir the role of flying around in style. This one sure got the looks (but then again, all the 100 series looks the same lol) so I'm guessing it fits the touring role pretty well? but will there be a way to make money from that? as a starter ship getting a good start (and also a good fallback) for making money easily would be a nice plus.
125a (light fighter) : can't say about how it handles, the only parameters I can compare with other starter/light fighter ships are size and speed, and while smaller than a mustang it's a bit slower (not sure if those 10m/s would make a difference since you almost never go top speed in a fight). As for firepower, I'm not sure how to describe my disappointment with this? the only extra between other types is the 2 size 1 missiles, the guns are the same (2 size 1 guns) as the other models, so... will 2 missiles really be the thing that makes this model better for running combat missions? (judging from the rearming price for missiles... lol).
135c (light freight) : well... the same SCU capacity as the other starter/light freight ships, much slower than the mustang, and slightly faster than the aurora, and same light guns as the mustang, and way under-gunned than the aurora... It can do the role of a light freight just fine, but it feels like it's not better in any way than the other two, more or less an under average cargo ship... but it gets bonus points for style :kissing_heart:
so... what do you guys think? which one is more fitting? (I personally am willing to try every role when starting out, I'll buy the bigger/more specialized ships later on when I see what style I like better).