Those stupid engines need to go! But it packs a punch!
Boomslang forever.
Boomslang forever.
Unless the escorts are using Redeemers to nerf incoming aggressors.Hmm... I'm a bit worried that this will just rip through medium to large ships faster than the escorts can respond (S3 shields are just 25k hp per side, so that's like, 5 seconds)... not quite sure where the balance will be, but atm it seems kinda lopsided.
Well, if they detect the incoming redeemer 10km out then it'd be no problem, but if it's a situation where the escort formation got pulled out of quantum or that hostile redeemer was hanging out powered down near a outpost or something, then in that kind of situation it doesn't really matter what kind of escort ships you got, the ship being protected will be torn to shreds before anyone can do anything about it. The rest of the pirates can then show up with a salvage ship etc. and mop up the escorts.Unless the escorts are using Redeemers to nerf incoming aggressors.
Possibly range? It would make sense to me. Potent on defense/planetary operations but not a common threat to cargo/in deep space outside military operations with supply chains.Hmm... I'm a bit worried that this will just rip through medium to large ships faster than the escorts can respond (S3 shields are just 25k hp per side, so that's like, 5 seconds)... not quite sure where the balance will be, but atm it seems kinda lopsided.
Or defense - does the medium tier have a glass cannon yet?Possibly range? It would make sense to me. Potent on defense/planetary operations but not a common threat to cargo/in deep space outside military operations with supply chains.
I doubt that would be very effective. Those two turrets have entirely different fire arcs. Except on beam approaches they wouldn't ever have the same target, and one person can't reasonably track and attack two separate targets.And the cherry on the top would be that the remote gunner can take control of both remote turrets at the same time, giving him 4s3 to toy around, just like the way it work in the reclaimer.
They can fire at bottom and side if you circle strafe.I doubt that would be very effective. Those two turrets have entirely different fire arcs. Except on beam approaches they wouldn't ever have the same target, and one person can't reasonably track and attack two separate targets.