I think I thought I took down that post before you quoted it. Now I am twice as sorry for that tequila last night.
Em, yeah. I think if you want a tiny fighter like that there are lots of better choices. Personally I think the Razor EX is an exciting choice, but I always look for how well a frame can be stealthed. If I weren't optimizing that, I think the 325A is the far better choice. Fast is good.
Stealthy and fast is better.
As to the Redeemer, I have to presume they will not make it able to be stealthed. We'll see. Most often, the key to an excellent stealth ship is to have at least two reactors, so that you can switch off the second with the shields and guns and go quiet running. So for instance, the Ghost is a much less capable fighter than the Sabre, because the Ghost cannot equip decent shields and a stealth reactor. It's got to choose between, The Sabre has two reactors so can run three military shields, or shut stuff down and go silent. That makes the Sabre mighty.
As to mighty, the mightiest stealth hunter in game is certainly the Sentinel, and once it can equip the Harby package this will be even more dramatic. The Sentinel is the quietest ship in game, even quieter than the Eclipse. This combination of extreme stealth and medium class sensors should be terrifying. (BTW, there are no large stealth reactors. The Sentinel is the pinnacle of the stealth art.) For this reason I suppose the Redeemer will not be designed to allow for stealth. With so many guns this would be easy to do. Install just one Medium reactor and you'll absolutely have to choose something huge and bright, and you'll never get EM sigs down below 6,000. The Sentinel has an EM sig less than 200. That's real stealth.
I'd be happy with the Redeemer without stealth if they keep the squad seating. If they pull that I would not choose what they're offering. If they go the other way and allow stealth, keep the seating and all those guns, that would be the first ship in game to lure me from the Sentinel.