Yes, I just found it. Thanks!
One of the reasons I eschew small fighters is their inability to store the simplest things. Given most people carry full-sized weapons most of the time, and a well equipped ship for three in addition would be carrying at least 1 railgun, 1 grenade launcher, 1 Light Machine Gun, 1 Sniper Rifle, 1 missile launcher, and one stun weapon, there needs to be a real armory. Add pistols, shotguns, SMGs, and all the ammo, and you really want to see a real armory.
This can manage, but I think you'll still end up with cargo baskets on the floor on the bridge and down here holding weapons, grenades, healing, multi-tools, knives, etc. There is nowhere to display your Vanduul Plasma Lance. I have never seen CIG put enough small storage into a ship. Every time you get out of the crew seats on the bridge you should be thinking about what you need to be carrying, so there needs to be small item storage on the bridge, IMHO. I would keep multi-tools on the bridge and in the air lock.
The reports on the missiles were incorrect: 2 S2 launchers and 2 S1 launchers, all bespoke. 8 shots each. Capable but not a warbird. With 8 shots you need someone launching every time your target is in range.
So what do you think is that small compartment under each bed? Is that where you hide your holocron?
Back on the stealth issue--I have to hope Aramsolari is right and the EM on erkul is just a mistake. If it is, this is certainly the stealthiest medium ship thus far with an IR of just 8700. With stealth switch knocking this down to 6k, that is a 3 km passive detection range for a small ship. You can run drugs with this, just like the 315P.
If this handles decently, could become my new favorite. Gotta know if those fixed S4s up front are useful that way.
One thing I think they really need to change: it is supposed to be an explorer and has half the range of the MSR. That's not cool. It should have 50% greater range than the MSR, which means 3 medium tanks instead of 1. I am also disappointed the G12 does not fit on the cargo ramp. That seems a bad mistake to me. I will note that the vid above shows an X1 Force on the vehicle lift, and that lift is not more than 2.5 meters long. Certainly it is not the 5.5 meters long the specs page says for the X1, so it appears the X1 is going to fit inside the Vanguard series.
I would love it if the escape pods could be modded to hold prisoners. That would make this an epic bounty ship. I would likewise trade the pods out for more fuel tank. Does anyone here like pods?