Noooo, it is not a copy of @Black Sunder thread: https://testsquadron.com/threads/poll-and-event-idea.15306/#post-290682
I'm am actually interested in event ideas, what would you like to do, where would TESTies sign up for? There are some major activities:
@NaffNaffBobFace
rally/shenanigans:
mining / hauling
salvaging / hauling
trading/hauling
trading/hauling
@Radegast74
flight combat
FPS combat
@wafflesnbiscuits
shenanigans
@8rawler
FPS/combined arms
I'm am actually interested in event ideas, what would you like to do, where would TESTies sign up for? There are some major activities:
- combat flight
- 1 vs 1
- group vs group
- group vs the rest
- combat FPS
- group vs group
- trading
- give me some ideas
- mining
- That is Rock Raiders department, but still I'm very interested
- exploration
- give me some ideas
- shenanigans
- you can be very creative on this one
@NaffNaffBobFace
rally/shenanigans:
@DerothWe all grab Graycats and play a Mario Kart around the Levski Mine lip. 3 laps, passengers can fire Rail Guns at the other cars (if you can do that in a Gray Cat)
mining / hauling
Last thing I heard was that mining isn't functioning so good yet, but good for future events.Large scale mining operations with functioning 'saddlebags' on Prospectors and functional tractor beams on Caterpillars, so that there are plenty of tasks and profits to go around for crews.
salvaging / hauling
When salvaging becomes available.Large scale salvage operations.
trading/hauling
@188OctaneMixed ship convoy operations (Starfarer, Caterpillar, Carrack, BMM, various Hull series, etc.) transporting goods from locations that have enough profitable goods available to locations with sufficient capacity to actually purchase indicated goods (unlike the current system where the best goods only have a storage capacity of ~2-40 SCU at the trade destination.)
trading/hauling
This has some potential! A long term operation, right now it still has some drawbacks, since player aUEC per team can't be controlled yet.While my idea would work better if you could trade off of stolen or borrowed ships, how about splitting into groups. Give every group the same SCU and UEC to start, then see how much each group can gather within a set time period. Put limits in place like each team is only allowed to attempt one Widow run each at the risk of losing time and UEC to camped ships. Maybe require at least one Hurston to Crusader and one Crusader to Hurston run. Something like that. The team with the most UEC above the start wins.
@Radegast74
flight combat
@DerothI'm thinking we should get people used to turrets, and to escorting bigger capital ships.
Maybe we could have group vs. group, where one group is just fighters and the other is fighters PLUS a bomber or Connie, and they have to protect it going from Point A to Point B.
FPS combat
As a matter of fact, yes, @O-Lefty and @Knax already did this kind of event, @Montoya did a similar event, only not at Hurston. This is currently a very good goal for mixed flight / FPS combat event.FPS Missions on Hurston Give people with the Valkyrie the chance to use them for their intended purpose.
@wafflesnbiscuits
shenanigans
We need special crates, I detect some cheating possibilities heretwo teams. Each team gets a cargo crate to carry. Its a relay race. you have to trade off teh cargo box with the next person, and the next, and so on. Relay trade off spots can be on stations, outposts, rest stops, ships, etc...
@8rawler
FPS/combined arms
This sounds like funPicking a underground facility on hurston and having one team defend, and the second attack.
You can have several variations on this from having to fight through defenders air support to having ground vehicles.
Ultimately to win you gotta shoot your way in and clear corners.
Once a team wins you trade places and do it again.
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