Yes lol, so big, so much fire power. Too bad dawn of war 3 ended up not being as good as it should of been:( was so excitedOR maybe some Titans from Warhammer 40k.
Yes lol, so big, so much fire power. Too bad dawn of war 3 ended up not being as good as it should of been:( was so excitedOR maybe some Titans from Warhammer 40k.
Currently in PTU, we can drop dragonflies/noxes (nox's?) out of ships at full speed as soon as they hit atmo, and have a reasonable expectation of survival. Well, reasonable for TEST anyways :)As soon as i get the chance the first thing ill be finding out is how high we can drop mechs, dragonflies and rovers out a moving ship!
Would be cool to drop mechs from atmo like in mech warrior lol. Imagine being that guy. Would be funCurrently in PTU, we can drop dragonflies/noxes (nox's?) out of ships at full speed as soon as they hit atmo, and have a reasonable expectation of survival. Well, reasonable for TEST anyways :slight_smile:
My first taste of Mech warfare was Heavy Gear. Then the Demo of Genome (could never find the full game anywhere) and then, my lord how much did I play Armored Core 2 on Playstation2? MechWarrior on the Original Xbox and Armored Core: Formula Front on PSP.Ever since Mechwarrior 2 and watching Gundam have I wanted to be the pilot of a highly advanced walking tank of doom. Perhaps SC will grant me a small glimpse of this yet again.
Mw2 was awesome. Good old windows 95Ever since Mechwarrior 2 and watching Gundam have I wanted to be the pilot of a highly advanced walking tank of doom. Perhaps SC will grant me a small glimpse of this yet again.
Let downs will let you down.Yes lol, so big, so much fire power. Too bad dawn of war 3 ended up not being as good as it should of been:( was so excited
Add in the later VR support and we might finally have the mech fighting virtual reality experience that I've wanted since I was a kid.Ever since Mechwarrior 2 and watching Gundam have I wanted to be the pilot of a highly advanced walking tank of doom. Perhaps SC will grant me a small glimpse of this yet again.
Gimmie Full dive, al a SAO, and that would be my ultimate dream. We haven't gotten there quite yet so I'll have to settle for Vive support. ;)Add in the later VR support and we might finally have the mech fighting virtual reality experience that I've wanted since I was a kid.
100% truthLet downs will let you down.
Fav intro ever. And a damn good/detailed SIM for its time. Bandits are hostile, repeat, bandits are hostile.
Agreed. Count me and my friends in as well.Honestly me and some of my pals got into this game for the ground based stuff aswell as flying ships, one of them doesn't even want to fly them at all but will be mega focused on fps and turrets to help. To me its never been a spaceship game its been a full on sci-fi game where battles happen in atmo on ground and in space.
It just adds to the opportunities to the game in my mind.
It's the same for me. The addition of first person play was what made a backer out of me. It's not that I am specifically into FPS games. Quite the opposite. It's the possibilities that it provides. When I first saw the kickstarter, it was a ship avatar. That didn't interest me at all. It wasn't until the inclusion of the hangar module and the plans that followed that I joined up.Honestly me and some of my pals got into this game for the ground based stuff aswell as flying ships, one of them doesn't even want to fly them at all but will be mega focused on fps and turrets to help. To me its never been a spaceship game its been a full on sci-fi game where battles happen in atmo on ground and in space.
It just adds to the opportunities to the game in my mind.
Always welcome to hitch a ride if you ever need it! But I agree with what you said. I wanna experience most things the game has to offerIt's the same for me. The addition of first person play was what made a backer out of me. It's not that I am specifically into FPS games. Quite the opposite. It's the possibilities that it provides. When I first saw the kickstarter, it was a ship avatar. That didn't interest me at all. It wasn't until the inclusion of the hangar module and the plans that followed that I joined up.
My hope ever since was a game that would fulfill multiple genres. I hope to see enough gameplay options to fulfill an exclusively fps player. I would love to see a player be able to have a full game experience without ever piloting a ship, just fps raids and ship crew. I want to see a farmville player be able to create a massive farm on some planet and have their entire game experience planetside. I want to see spies, political intrigue, a thriving criminal system, people that run cargo exclusively, and explorers that get lost for an entire month in some unknown corner of the universe.
I want to see all this, not just one part of it. I want to see a sandbox game that actually has content. 99% of all the current sandbox games are just a hollow shell that some developer just stamped the term "sandbox" on. As if simply describing it using that term was enough to give it content. Instead, we usually get some P2W regurgitation of the same exact game we have been playing since Everquest in 1999. Sure, they might have ONE thing that makes it different, but that's all you get. You get a gimmick that is slightly different on that one aspect.
Star Citizen is our (and CR's) opportunity to make something that is worth our time. So far it looks like it is shaping up to be what we have all been waiting for, what we though GW2, BDO, AA, Wildstar, SWtOR, and so many other games would be. Instead we got nothing but buggy hype and a credit card receipt. SC has already proven to be more than they ever were and it is only getting better. So when people say "feature creep", I say about time. It's about time that we got a game that wasn't just a hollow shell or a one-trick pony.
TL;DR: Most sandbox games suck, except for SC and everquest.It's the same for me. The addition of first person play was what made a backer out of me. It's not that I am specifically into FPS games. Quite the opposite. It's the possibilities that it provides. When I first saw the kickstarter, it was a ship avatar. That didn't interest me at all. It wasn't until the inclusion of the hangar module and the plans that followed that I joined up.
My hope ever since was a game that would fulfill multiple genres. I hope to see enough gameplay options to fulfill an exclusively fps player. I would love to see a player be able to have a full game experience without ever piloting a ship, just fps raids and ship crew. I want to see a farmville player be able to create a massive farm on some planet and have their entire game experience planetside. I want to see spies, political intrigue, a thriving criminal system, people that run cargo exclusively, and explorers that get lost for an entire month in some unknown corner of the universe.
I want to see all this, not just one part of it. I want to see a sandbox game that actually has content. 99% of all the current sandbox games are just a hollow shell that some developer just stamped the term "sandbox" on. As if simply describing it using that term was enough to give it content. Instead, we usually get some P2W regurgitation of the same exact game we have been playing since Everquest in 1999. Sure, they might have ONE thing that makes it different, but that's all you get. You get a gimmick that is slightly different on that one aspect.
Star Citizen is our (and CR's) opportunity to make something that is worth our time. So far it looks like it is shaping up to be what we have all been waiting for, what we though GW2, BDO, AA, Wildstar, SWtOR, and so many other games would be. Instead we got nothing but buggy hype and a credit card receipt. SC has already proven to be more than they ever were and it is only getting better. So when people say "feature creep", I say about time. It's about time that we got a game that wasn't just a hollow shell or a one-trick pony.