Just go about fixing it the test way...That would explain all those weird warnings I've been getting about "Thrusters Surging" and other weird malfunctions. Too bad repairs on the pad seem to be bugged, and repairing yourself isn't in the game!
Just go about fixing it the test way...That would explain all those weird warnings I've been getting about "Thrusters Surging" and other weird malfunctions. Too bad repairs on the pad seem to be bugged, and repairing yourself isn't in the game!
Some kind of ship status indicator system would be great too. How do you know if you have a bug or a misfire if you can't work out what the hell is going on?That would explain all those weird warnings I've been getting about "Thrusters Surging" and other weird malfunctions. Too bad repairs on the pad seem to be bugged, and repairing yourself isn't in the game!
Nothing like a quick explosion to turn a maybe malfunction into a definite malfunction.Just go about fixing it the test way...
A helicopter would actually be easier. We're landing like old VTOL airframes like the old Harrier. You can't look where you're going, you need to know where you are. It takes practice. I don't recommend practicing with a loaded cargo ship... you can lose a lot of money that way. At least I did... Almost caught back up. This video that @Shadow Reaper posted last Wednesday, and referenced earlier is a good guide.This patch sucks, because I cant fly helicopters... impossible to land in Loreville... :(
It's definitely the flavour of the week. I wonder what the next REEEEEEE generator will be... probbably the 890J will have slightly the wrong shape of swimming pool or be too easy to blow up.According to the feedback in the RSI forums, hover mode is the most disliked feature. I can't say that I disagree, but Im willing to see if maybe the current system can be optimized to make it more fluid and less complex and give them time to fix some of the issues with other ships thrust being more touchy.
It seems to be easy for M&K users. You hover above the hangar completely horizontal, then use strafe down to land. Use external view to align with the hangar.This patch sucks, because I cant fly helicopters... impossible to land in Loreville... :(
Its like CIG put on their pants first and THEN plan on putting underwear on OVER their pants....That would explain all those weird warnings I've been getting about "Thrusters Surging" and other weird malfunctions. Too bad repairs on the pad seem to be bugged, and repairing yourself isn't in the game!
Chris Roberts Superman cosplay for CitizenCon confirmed!Its like CIG put on their pants first and THEN plan on putting underwear on OVER their pants....
I go slooow... then dont even make it past the red zone :) cause im like zooooming to the air, then the ground, then KABOOOMMMM!!!A helicopter would actually be easier. We're landing like old VTOL airframes like the old Harrier. You can't look where you're going, you need to know where you are. It takes practice. I don't recommend practicing with a loaded cargo ship... you can lose a lot of money that way. At least I did... Almost caught back up. This video that @Shadow Reaper posted last Wednesday, and referenced earlier is a good guide.
View: https://www.youtube.com/watch?time_continue=320&v=EnW0PGhH_LU
The trick to learning to land is basically take it slow. Very slow at first, or you meet the ground very quickly. Keep your ship level, resist the temptation to pitch down to see where you are, that will cause you to gain speed, and an "incident" might ensue. You might even invent some new swear words if it comes to it. If you gain unwanted motion, don't use strong recovery, just tap the controls to slow it to a stop. Otherwise over recovery can put additional motion into your ship. That also may result in inventing some swear words.
When taking off, @NaffNaffBobFace clued me into something... You're supposed to fly straight and level with a little afterburner selected. That'll work to turn off hover mode most of the time. If it proves reluctant, and you're over say a few hundred meters up, try pitch down. That's far to walk, but not far to go if the engines suddenly engage flight while you're approaching the ground... that's another opportunity for coining new descriptive words though. Be careful at low altitude. You might also try pitch up, but it never worked for me.
Yea if only I had all the nice gadgets... Its only mouse and keyboard for now, and pretty tough. I like the idea of it, its just how its implemented for us keyboard noobs that make it hard....It seems to be easy for M&K users. You hover above the hangar completely horizontal, then use strafe down to land. Use external view to align with the hangar.
For a dual stick user, a lot bind strafe forward/back and strafe left/right to the left stick, strafe up/down to the left stick twist. I bind strafe up/down and strafe left/right to the left stick. Strafe forward and back are bound to the rudder pedals, but the rudder pedals also have roll.
Once you positioned yourself horizontal above the hangar, it is harder to strafe down without also make movement to another direction.
Mouse and keyboard strafe digital, either you press a key or you don't. With the acceleration limiter and throttle limiter it now is easy to dose the strafe.
I still didn't land side wards in a hangar
But.... with a mouse and keyboard you have the advantage!!!! You don't have to worry about unwanted input. I with my fancy schmancy left stick always must take care that I don't drift to the left or right when strafing down. When I must strafe forward or back, chances are great that I also roll. I really must try the side wards hangars. Record it so I can laugh afterwards.Yea if only I had all the nice gadgets... Its only mouse and keyboard for now, and pretty tough
Yeah they will change it, and it will be different, but it will be different with every ship you fly. So best hone your skills now on how to hone your skills.The problem with learning to do it well is, they will just change it again. Why invest the time? Experience of this development is expect nothing except change well and bugs.