Printimus Maximus.Kinkimus Maximus
Printimus Maximus.Kinkimus Maximus
Hello, is it you?Hello.
Ah sorry i misread your original response i must be on crack or something.What pod are you talking about?
my old friendDarkness
It's a hell of a drug!Ah sorry i misread your original response i must be on crack or something.
HALO, really?Not sure if anything like this has come up at all in official talks from the devs but I'm curious if anyone knows if there will be or is something like an ODST drop pod from Halo that would let us deploy troops from orbit around a planet. Something like this could be rather helpful if you need to defend a location on the ground but are engaged by hostiles while still in atmosphere or still in orbit.
Also one other thing, what is preventing us as players from just shoving as many people as possible in a ship to move them around for either combat or just transporting them to a location.
Completely unrealistic, especially if you have to take into account suit breaches. No Military is going to accept that limitation on GROPOs.So troops will have 30 mins on the ground then suffocate to death?
Think we've just discovered a PLOT HOLE with the mechanics here.
HALO, really?
Heinlein did it best. Drop pods and automated retrieval boats, dumping a platoon from the smaller ships and a Company from the bigger ships of the fleet. Oh and they were in Marauder Suits, or what CIG is talking about with "Titan Suits."
Warhammer 40K has had their versions in the mid 80's. One squad or Dreadnaught per pod.
HALO is just rehashing the same old stuff. :slight_smile:
I suppose battlezones without atmospheres will be ship based. Even if it became Tonk war, a track comes off and that crew is stranded with no hope of survival. I can't think of any point that would be strategic enough without an atmosphere... other than a moon whos orbit intersects an enemy base on the planet below and you want to build a mass driver to Rods from the Gods the thing to pieces but then we've got 'tali bombers, so they'd have to be pretty cheap rods...Completely unrealistic, especially if you have to take into account suit breaches. No Military is going to accept that limitation on GROPOs.
Drop ships are for settings where the actual transport can't land on a beachhead, planet, dock with a ship, etc. In Star Citizen, almost all the ships players will have regular access to can land planetside. I'm pretty sure even the Idris can land. Not sure about the Javelin, and probably the Bengal cannot. Point is, only those players and NPCs transporting aboard ships that cannot land, need a drop ship.. . .I'm curious if anyone knows if there will be or is something like an ODST drop pod from Halo that would let us deploy troops from orbit around a planet.
You're thinking about it the wrong way, a fortress/bunker that's well defended on an airless planet/moon is even harder to assault. Even if there's no value to the location in resources or defending a route to something, it would be a good location for some kind of high security lab, prison, vault, research station, or manufacturing plant. Other than space, it would be an ideal location for biological research since nothing of value would be lost if quarantine was breached and you don't have to worry things spreading too much either.I suppose battlezones without atmospheres will be ship based. Even if it became Tonk war, a track comes off and that crew is stranded with no hope of survival. I can't think of any point that would be strategic enough without an atmosphere... other than a moon whos orbit intersects an enemy base on the planet below and you want to build a mass driver to Rods from the Gods the thing to pieces but then we've got 'tali bombers, so they'd have to be pretty cheap rods...
Even locations with nothing of value can become battlegrounds when the prize of a nice ship is at stake. Anyone who finds a derelict Bengal is likely going to fight to keep it.Even if there's no value to the location in resources or defending a route to something, it would be a good location for some kind of high security lab, prison, vault, research station, or manufacturing plant.
Just because there is no atmosphere does not mean there are not things there worth fighting over.I suppose battlezones without atmospheres will be ship based. Even if it became Tonk war, a track comes off and that crew is stranded with no hope of survival. I can't think of any point that would be strategic enough without an atmosphere... other than a moon whos orbit intersects an enemy base on the planet below and you want to build a mass driver to Rods from the Gods the thing to pieces but then we've got 'tali bombers, so they'd have to be pretty cheap rods...
I doubt a Tally can carry a Tumbril, but my guess is a Hull C can.And remember none of the drop ships we have seen carry both a squad and their vehicles. Though it may be that 3 Retaliators could carry a Platoon and enough Tumbrils to carry the platoon.
A Retaliator Cargo Bay is longer than an Ursa Rover and the forward bay should fit one of those. (I have driven one under my Tali.) The rear bay should be too narrow for an Ursa but wide enough for a Cyclone. Of course since the Tali has to be reworked before it can be made modular and the Cyclone isn't ion game this is entirely speculation at this point. :slight_smile:I doubt a Tally can carry a Tumbril, but my guess is a Hull C can.