I was reading Twitter because some days you just can't get enough REEE.
Someones opinion got my attention: they think Gimbals Assist is Auto-Aim that you would find on console games, and that it would ruin the game and they thought their expirianced "Skill" was being devalued and it would be a worse game because of this.
It made me pause for thought, and I didn't say this (unless they eventually reply to my original comment because twitter character limit), but just pause for a moment and lets actually think about this:
Some players think:
1) Gimbal Assist will make it too easy for players to hit each other. They see being able to hit another ship as a "Skill" which they happen to be very good at, and GA will cause this to be less valid. Their skill means that currently they have little to no problem hitting other players while their targets may have big problems doing this.
But:
2) As they can still mount fixed weapons, still fly their way and still ride the ships they want to ride, they will have just as much ease hitting other players as previously - Gimbal Assist isn't going to effect their ship or their "Skilled" play style at all.
So:
3) The only thing GA is going to do is allow their targets to defend themselves where they could not very effectively before. The "Skill" parts of the game will still be there. It's those who don't have the skill getting assistance against those that do, that those with the skill don't appear to be liking...
So if it is all about "Skill" why are those who are already skilled scared of a little challenge? What happened to their "Skill"? Or are their skills actually not good enough in the face of an actual defense, and they are not willing or not able to work just that little bit harder and become that little bit more skilled?
I think this viewpoint is not about "Skill", it's about power. "Skilled" players were more powerful than most others, to the point where they even put most others off playing AC. Bullshit was it the flight model, everyone got sick of being one-shot by Meta loadout Aces - they are the destroyers of worlds, namely Dying Star and Broken Moon. Now something has come along that modifies the victim/perpetrator balance but does not remove it. The Skilled could embrace the challenge and become even more skilled (and some are), but the demands to not implement the Gimbal Assist may be because it will be too hard for them to do that... but perhaps more likely some are just not willing to.
Balance will come. GA will not be a magic iWin button. You'll still have your "Skill" but a field of helpless victims may not exist anymore.
TL;DR In a line: It looks like some "Skilled" players are demanding CIG make the game easier for them by not implementing Gimbals Assist to force victims to remain just that, undefended victims - Whatever happened to "Skill"?