Where over the edge?
I am very interested in making the area off the southern tip of Banu space home, down around Leir. That leaves Trise just three soft jumps away for smuggling, Fora two jumps away for stealing Pirate rigs, Oberon one jump away for smuggling weapons, Vulture one jump away for collecting Vanduul ships, and Leir itself for collecting UEE ships from The Outsiders, whom after turning their backs on humanity really can't complain when we come punish them. They are care taking after several of our Bengals, and we need to go collect them.
If you throw in the odd Banu Merchantman, basically one would be in the position to take every sort of ship in the 'verse from Leir, except Xi'an and Krell. When we actually see Krell ships in game, they would be inconveniently located so we'd need to make a "Pilgrimage" to meet them. Xi'an is its own challenge, but one we should look forward to as they have very advanced technology. In Leir, no one should show up looking for us save the odd, unfortunate bounty hunter, looking for his death.