Introducing the Aegis Vulcan (update Feb 22, 2018. Further updates will appear once the Q/A session has occurred.)
Repair, Rearm, Refuel
This is a 3 person ship, Pilot and two support Minimum crew is listed as 1, with 3 crew max. SCM speed is listed out at 210m/s making it a fast ship. Times from 0-max is currently unknown, That said, there are two main thrusters and two retro thrusters, plus 8 gimbaled thrusters for maneuvering. There are no VTOL thrusters, meaning that sustained hovering will be problematic once the thruster heat system is implemented in the game.
Weapons systems include 4xS2 max weapons, plus two Turrets with two guns each (size of weapons unknown, but probably S1 or S2)
There are multiple stations including Pilot, 2 turrets, and 2 drone control modules. There are 4 drones, but expected to be deployed 2 at a time with the others as spares. Supposedly, as you use them, you might bump into things, etc, and cause them to be damaged or destroyed. Each drone can do one thing, repair or rearm. You will need to bring the drones back to the ship in order change roles.
There is a living space including toilet, shower, a table, and food stations, along with beds. There is approximately 12 SCU of cargo storage for supplies. It is expected you will be out in the verse for extended period of time with this ship and the ship will support that.
There is an extended fuel tank mounted to the belly for holding fuel to give to others, but there is no mention of any type of refining or gathering equipment for fuel. That means you will need to purchase it at a station, or (maybe) be able to get it from a Starfarer to help distribute the workload. (the part after "(maybe)" is speculation, but reasonable speculation.
You enter the ship via a ramp in the back.
The equipment is all medium sized (Gravity Generator, Power Plant, Life support, Shield Generation, Radar, Avionics, Jump Drive, Quantum Drive, and a Cooler)
Additionally, there are 2 medium fuel intakes, 3 Medium Fuel tanks and 2 Medium Quantum Fuel Tanks. That means the Vulcan can completely refuel any vehicle with a medium tank, or 3 (I believe) small fuel tanks, while leaving it's own fuel alone.
The ship itself has multiple ramps and staircases. Overall, the ship is around Freelancer sized with a height of 10m, a beam of 16.5m and a length of 38.5m For comparison, the Freelancer is 9.5m high, 23.5m wide (a lot of that is the wing and engine assemblies) and 38m Long. I suspect the interior is slightly wider than the normal Freelancer, but all other areas match pretty close.
Designed to give a taste of the various careers (repair, refuel). Is the only one right now that can rearm at present. However, ships like the Polaris and Idris that can have smaller ships dock with them will be able to rearm them. However, some think this ship might also be able to carry armaments for ships like the Retaliator or even the Polaris itself. Right now this is speculation, and will need to be confirmed with CIG. Personally, I think the cargo space is too low for this. I think the Connie and other ships with bigger cargo bays will be the ships that carry the big torpedoes for rearming a ship like the Polaris.
The ship is very boxy, reflecting the design of the reclaimer.
All can get it starting Feb 22 through end of march is the planned pledge period (extended pledge period) 185 Warbond with 2 bonus skins in addition to the standard one, 200 non-warbond and no skins (for CCUs), and the 2 additional skins will cost you 10 bucks, allowing even those that CCU to get the skins.
new info, it will be more armored than a cutlass (which is approximately the same sized)
Repair, Rearm, Refuel
This is a 3 person ship, Pilot and two support Minimum crew is listed as 1, with 3 crew max. SCM speed is listed out at 210m/s making it a fast ship. Times from 0-max is currently unknown, That said, there are two main thrusters and two retro thrusters, plus 8 gimbaled thrusters for maneuvering. There are no VTOL thrusters, meaning that sustained hovering will be problematic once the thruster heat system is implemented in the game.
Weapons systems include 4xS2 max weapons, plus two Turrets with two guns each (size of weapons unknown, but probably S1 or S2)
There are multiple stations including Pilot, 2 turrets, and 2 drone control modules. There are 4 drones, but expected to be deployed 2 at a time with the others as spares. Supposedly, as you use them, you might bump into things, etc, and cause them to be damaged or destroyed. Each drone can do one thing, repair or rearm. You will need to bring the drones back to the ship in order change roles.
There is a living space including toilet, shower, a table, and food stations, along with beds. There is approximately 12 SCU of cargo storage for supplies. It is expected you will be out in the verse for extended period of time with this ship and the ship will support that.
There is an extended fuel tank mounted to the belly for holding fuel to give to others, but there is no mention of any type of refining or gathering equipment for fuel. That means you will need to purchase it at a station, or (maybe) be able to get it from a Starfarer to help distribute the workload. (the part after "(maybe)" is speculation, but reasonable speculation.
You enter the ship via a ramp in the back.
The equipment is all medium sized (Gravity Generator, Power Plant, Life support, Shield Generation, Radar, Avionics, Jump Drive, Quantum Drive, and a Cooler)
Additionally, there are 2 medium fuel intakes, 3 Medium Fuel tanks and 2 Medium Quantum Fuel Tanks. That means the Vulcan can completely refuel any vehicle with a medium tank, or 3 (I believe) small fuel tanks, while leaving it's own fuel alone.
The ship itself has multiple ramps and staircases. Overall, the ship is around Freelancer sized with a height of 10m, a beam of 16.5m and a length of 38.5m For comparison, the Freelancer is 9.5m high, 23.5m wide (a lot of that is the wing and engine assemblies) and 38m Long. I suspect the interior is slightly wider than the normal Freelancer, but all other areas match pretty close.
Designed to give a taste of the various careers (repair, refuel). Is the only one right now that can rearm at present. However, ships like the Polaris and Idris that can have smaller ships dock with them will be able to rearm them. However, some think this ship might also be able to carry armaments for ships like the Retaliator or even the Polaris itself. Right now this is speculation, and will need to be confirmed with CIG. Personally, I think the cargo space is too low for this. I think the Connie and other ships with bigger cargo bays will be the ships that carry the big torpedoes for rearming a ship like the Polaris.
The ship is very boxy, reflecting the design of the reclaimer.
All can get it starting Feb 22 through end of march is the planned pledge period (extended pledge period) 185 Warbond with 2 bonus skins in addition to the standard one, 200 non-warbond and no skins (for CCUs), and the 2 additional skins will cost you 10 bucks, allowing even those that CCU to get the skins.
new info, it will be more armored than a cutlass (which is approximately the same sized)
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