It's not punishment if every solo player has the same debuf. It's an advantage/reward for cooperative play. (Besides, no one has yet checked to see how quickly they can tag with voice command. You may actually find that with some effort, some solo pilots obtain a large advantage through this same mechanism, over pilots who don't adequately explore their options.
I think you're too narrowly focused on comparing what was with what is, and not looking at the big picture. It would indeed be boring to stand on the bridge of a C&C ship with nothing to do, but this puts situational awareness in the hands of cooperative players. Especially brilliant players who lack the twitchy skills of a top pilot, will now have opportunities to shine on the bridge of a big cap ship. That is creating new play loops that to the best of my knowledge, have never existed, and is another example of why I find SC so compelling. This is cutting edge! I doubt even USAF drone pilots have this much situational awareness. With a RIO on the bridge of a Bengal, and a single pilot in the cockpit, you can have all the benefits of a two seater like the Tomcat, and none of the downside.
Look at the bridge of the Idris. What are all those people supposed to do? CIG obviously has plans for them. I'm encouraged.
BTW, this points up a huge deficit of the civilian carrier, the Kraken; as compared to military carriers. This is important stuff for Kraken enthusiasts, that should give them pause to enter big battles. Even just three fighters off an Idris could reasonably hope to contend with the eight from a Kraken given they all know where they need to be moment by moment. This is the battle against the fog of war. And. . .if you have a Kraken with more than twice the fighter capability as the Idris, you now obtain incredible advantage by teaming with an Idris. This is stuff TEST can excel at, and use to dominate.
I think you're too narrowly focused on comparing what was with what is, and not looking at the big picture. It would indeed be boring to stand on the bridge of a C&C ship with nothing to do, but this puts situational awareness in the hands of cooperative players. Especially brilliant players who lack the twitchy skills of a top pilot, will now have opportunities to shine on the bridge of a big cap ship. That is creating new play loops that to the best of my knowledge, have never existed, and is another example of why I find SC so compelling. This is cutting edge! I doubt even USAF drone pilots have this much situational awareness. With a RIO on the bridge of a Bengal, and a single pilot in the cockpit, you can have all the benefits of a two seater like the Tomcat, and none of the downside.
Look at the bridge of the Idris. What are all those people supposed to do? CIG obviously has plans for them. I'm encouraged.
BTW, this points up a huge deficit of the civilian carrier, the Kraken; as compared to military carriers. This is important stuff for Kraken enthusiasts, that should give them pause to enter big battles. Even just three fighters off an Idris could reasonably hope to contend with the eight from a Kraken given they all know where they need to be moment by moment. This is the battle against the fog of war. And. . .if you have a Kraken with more than twice the fighter capability as the Idris, you now obtain incredible advantage by teaming with an Idris. This is stuff TEST can excel at, and use to dominate.
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