Well, if they do have an 'all-seeing-eye' as previously discussed in this thread, you could be on the dark side of Uranus and they'd still find you. Failing that as levels and distances are defined if they cut the number of CryAstros to one that'll become a choke-point (no way will they have as may in the same space that we do now), the number of trading posts will be finite and will probably have regular traffic, ship spawning points will increase but will probably be finite still in 3.0.Thoughts:
At some point we will get 3.
We get 3 moons that will takes ages to scan even from orbit. We get more things between these moons to play in or die from. That is maybe a 1000% increase in our "map".
Even if by some miracle we get double the people in each instance we will still be very spread out.
So:
Unless either "we" or they go hunting we are much less likely to have the random encounters we do now.
There will be MANY new and returning players too so many more instances will be spun up. My point is that space being big and 1000's more people on all the time will make pursuing this righteous fight a whole lot more difficult. It may just fade away like a bad smell. (Best Option IMO)
Or:
People and orgs will just develop the structure and tactics to continue as usual. (Useless Woe)
Unless the beds work logging out, we won't be able to spawn in just anywhere (depending on where we logged out).
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