Not that I've heard. Mind you, I don't hear everything.^ They took that statement back a few months ago i thought?
While i would normally agree, the freelancer has also doubled in size, if not close to tripled. so i doubt it will be able to fit through small jump points.Considering the "Freelancer vs small jump points" issue has flip flopped like 30x since the game's been in production, I would take everything at this point in time with a healthy grain of salt.
It's not like we actually have jump points to navigate anyway, so CIGs probably just guessing at this point.
I wanted one multi-role multi-crew ship, it became the Aquila I was in doubt a long time, but then the trade gods gave me a bright sign and I was sold :pI keep toying with the idea of buying an Aquila. I like the look of her. I love her utility. But I'm just not in love with the series in general. I know they're great ships, but I'm just not feeling it.
I used to love my DURp, before she was sacrificed to the CCU gods. She was a gem. And if CIG holds true, and it remains the largest ship capable of fitting though small jump points, she'll be well worth having.
Considering the "Freelancer vs small jump points" issue has flip flopped like 30x since the game's been in production, I would take everything at this point in time with a healthy grain of salt.
It's not like we actually have jump points to navigate anyway, so CIGs probably just guessing at this point.
I let myself be surprised.While i would normally agree, the freelancer has also doubled in size, if not close to tripled. so i doubt it will be able to fit through small jump points.
Considering the "Freelancer vs small jump points" issue has flip flopped like 30x since the game's been in production, I would take everything at this point in time with a healthy grain of salt.
It's not like we actually have jump points to navigate anyway, so CIGs probably just guessing at this point.
While i would normally agree, the freelancer has also doubled in size, if not close to tripled. so i doubt it will be able to fit through small jump points.
If it ends up being able to negotiate a small hole, then it may be worth owning one.I let myself be surprised.
I don't have many ships that'll fit through anything less than a Large jump point anymore lol.And if CIG holds true, and it remains the largest ship capable of fitting though small jump points, she'll be well worth having.
I'm the same way. I like the look of the bridge, and standing on it would be fun, but I think of all that target area and realize her guns are not worth much and you don't want to take her out without several friends manning the guns and several more in escort. You might get by without the escort in deep, empty space like when you're exploring, but I would not take her near a busy system.I keep toying with the idea of buying an Aquila. I like the look of her. I love her utility. But I'm just not in love with the series in general. I know they're great ships, but I'm just not feeling it.
*sigh* So true now. Maybe a 315, lol. Makes me wish I'd picked up a small explorer. Maybe the Reliant Sen.I don't have many ships that'll fit through anything less than a Large jump point anymore lol.
I want the Carrack some fierce. If she comes available, that'll be the one my Star-G becomes. That bridge is glorious.I'm the same way. I like the look of the bridge, and standing on it would be fun, but I think of all that target area and realize her guns are not worth much and you don't want to take her out without several friends manning the guns and several more in escort. You might get by without the escort in deep, empty space like when you're exploring, but I would not take her near a busy system.
And if what you want is a cool multi-role to fly without an escort most of the time, I just think the Carrack is worth the extra pesos. That bridge is just breathtaking. Who doesn't want to live there?
I agree. A larger ship (depending on its role) should be able to defend against one or two fighters, at least long enough to get out of there or escorts arrive.By itself, a large fuel tanker should not be able to abuse all fighters, but one-on-one, a fighter should not be able to survive close in - and it should be hard to even able to get into close range. Turrets, shields and main guns with some minimal maneuvering SHOULD be able to make it very survivable for the larger ship when a lone wolf ship attacks. The minute you get 3 on 1 odds though against a bigger ship, you are going to be hard pressed to fight them off if their pilots/weapons are any good.
I think about it as the same dynamic history records with fighters attacking bombers during WWII. The fighters almost always won. The bombers would group together and cover each other with their turrets, but bomber crews in WWII had the lowest survival rate of any form of service in that war. The only way to really keep the bombers safe was not only to send fighter escorts, but for those escorts to practice sufficient discipline as to stay with the bombers rather than go hunting for kills. Even with that discipline in place, and gunners at every turret, and as many defending fighters as attacking fighters, bombers did not have a good survival rate. We should all keep this in mind because the Redeemer is just not nearly as lethal and survivable as the Buck, or Hornet or Sabre.A larger ship (depending on its role) should be able to defend against one or two fighters, at least long enough to get out of there or escorts arrive.
In my opinion (which counts for absolutely nothing), someone who really wants to explore for the sake of exploring should have 2-3 ships.*sigh* So true now. Maybe a 315, lol. Makes me wish I'd picked up a small explorer. Maybe the Reliant Sen.
I want the Carrack some fierce. If she comes available, that'll be the one my Star-G becomes. That bridge is glorious.
I concur with your thoughts on the Aquila. Alone is deep space, fine, but taking her into hostile space alone. Probably not the smartest move.
I agree. A larger ship (depending on its role) should be able to defend against one or two fighters, at least long enough to get out of there or escorts arrive.
The Freelancer is the largest ship that can fit through a small wormhole, and should provide a much larger scan area and general exploration capability than the 300 series.If the Freelancer fits through the small wormholes, get that one over the 315. . .
[/QUOTE]The Freelancer is the largest ship that can fit through a small wormhole, and should provide a much larger scan area and general exploration capability than the 300 series.
Is it already clear if it is possible to switch all the gear between variants in game? I had a Freelancer as smal/medium transport, but was quite impressed by its flight capabilities, so I upgraded it to a MIS for its combat abilities. Can I replace the missile loading system with scanning equipment in game?I dunno if anyone has said, but I have watched a few vids of the Freelancer in action. While difficult to defend, it is a kick to watch those big guns hammer opponents.